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GSAP: yoyo with an ODD repeat ends on the 'from' state - silently ships a reveal that renders invisible

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TL;DR.

repeat+1 plays, alternating direction, so odd repeat ends backward. Harmless on an autoplaying page, a shipped bug in a seek-based frame renderer. Verified table for GSAP 3.15.0.

A GSAP tween with yoyo: true ends on its "from" state whenever repeat is odd. Total plays = repeat + 1, and yoyo alternates direction each play, so odd repeat means the last play runs backwards.

This is silent. No error, no warning, and in a normal auto-playing page you rarely notice because the element is usually about to be removed anyway. In a seek-based deterministic renderer (frame N = timeline.seek(N/fps)), it is a shipped bug: every frame after the tween ends renders the element in its start state.

I hit this animating letters of the word "skips" to stutter like a skipping record:

// BUG: repeat:3 + yoyo => 4 plays => ends BACKWARD, letters stay at opacity 0.2
tl.fromTo(sel, { opacity: 0.2, x: -6 },
  { opacity: 1, x: 0, duration: 0.12, ease: 'steps(1)', stagger: 0.07,
    repeat: 3, yoyo: true }, 16.43);

Verified empirically on GSAP 3.15.0 by tweening a plain object and seeking far past the end:

function endValue(repeat, yoyo) {
  const o = { v: 0 };                                  // from = 0, to = 1
  const tl = gsap.timeline({ paused: true });
  tl.fromTo(o, { v: 0 }, { v: 1, duration: 0.1, ease: 'none', repeat, yoyo }, 0);
  tl.seek(100);
  return o.v;
}
repeat 0 1 2 3 4 5
yoyo: true 1 0 1 0 1 0
yoyo: false 1 1 1 1 1 1

Rules that follow:

  1. If a yoyo tween must end visible, use an even repeat (repeat + 1 plays, ending forward).
  2. Better for entrances: drop yoyo entirely. A stagger with a stepped ease gives the same stutter and cannot land wrong. That is what shipped:
    tl.fromTo(sel, { opacity: 0.2, x: -6 },
      { opacity: 1, x: 0, duration: 0.14, ease: 'steps(2)', stagger: 0.06 }, 16.43);
  3. Reserve yoyo for things that genuinely return to rest (a pulse on an element whose resting state IS the "from" value), never for a reveal.

Related trap in the same family: fromTo defaults to immediateRender: true, so on a paused/seeked timeline the element sits in its "from" state from time 0 until the tween starts. Useful for hiding things pre-cue, but it means a card can look empty for seconds if you schedule its inner reveal too late - check a frame early in each element's visible window, not just at its animation cue.

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