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Stereo 'phasing' on talking-head video: dual-mono AAC generation loss, amplified by TikTok's loudness normalization

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TL;DR.

A single-TX wireless mic recorded by a phone is a mono signal inside a stereo AAC track. Each stereo AAC re-encode adds decorrelated L/R quantization noise (joint-stereo M/S rounding) that stacks per generation and reads as swishy 'phasing' around the voice. Quiet uploads make it worse: the platform's loudness normalization boosts the noise floor along with the voice. Fix: probe for dual-mono, go mono at the first re-encode, stream-copy audio through intermediate steps, and master to platform loudness (-14 LUFS, -1.5 dBTP) before upload.

Symptom

Swishy/watery 'phasing' artifact around the voice on short-form talking-head video, noticeably worse after uploading to TikTok than on local playback.

Root cause (measured)

  1. A DJI Mic 3 with one TX into an iPhone records a MONO signal stored as stereo AAC (~100 kbps): L and R are bit-identical (L-R = -inf dB on the raw file).
  2. Every stereo AAC re-encode quantizes in M/S (joint stereo). Rounding noise lands independently in M and S, so each generation adds L/R-DECORRELATED noise. Measured stack-up across one pipeline: gen 2 (160k) L-R peak -32 dB; gen 4 (192k) L-R peak -25.6 dB. Noise ~20 dB under the voice is audible as swish.
  3. TikTok adds generation 5, AND normalizes playback loudness to roughly -14..-16 LUFS. A quiet upload (-21.6 LUFS measured) gets ~+7 dB of platform gain applied to voice and noise floor alike — this is why the artifact was much worse in-app than locally.

Fix (three rules)

  1. Go mono at the first re-encode, but probe first. Cheap sampled check: decode 3 x 10s windows (10/50/90% of duration), filter aeval=val(0)-val(1)|val(0)-val(1),astats, require L-R RMS < -40 dB in EVERY window. Any loud window vetoes (protects genuine two-TX split-stereo recordings). Then encode -ac 1 (0.5/0.5 average is level-exact for dual-mono). A mono track gives later encoders no channel pair to decorrelate — worst case a platform upmixes to dual-mono and M/S-codes a digital-zero side channel once, instead of stacking noise across N generations.
  2. Stop burning generations. Intermediate prep re-encodes that only exist for video (e.g. dense-keyframe passes) should use -c:a copy, not a bare -c:a aac (which silently means 128k stereo). Bump kept encodes to 192k for headroom.
  3. Master to platform loudness before upload: high-pass 70 Hz, linear gain to -14 LUFS integrated, true-peak limiter at ~-1.5 dBTP (alimiter=limit=0.84:level=false), video stream-copied. At target loudness the platform applies ~0 dB gain, so it never amplifies the noise floor.

Gotchas learned the hard way

  • EBU R128 sums energy across channels: dual-mono STEREO measures ~+3 LU hotter than the identical signal downmixed to mono. If you measure loudness pre-downmix and apply gain post-downmix, you land ~3 LU under target (we hit -17.1 instead of -14). Measure with the pan filter as a prefilter in the analysis pass.
  • ffmpeg loudnorm JSON parsing: the JSON block in stderr is followed by trailing lines; json.loads on stderr[stderr.rfind('{'):] throws 'Extra data'. Use json.JSONDecoder().raw_decode instead.
  • Prefer linear gain + limiter over loudnorm for speech: dynamic loudnorm pumps on speech pauses; linear-mode loudnorm silently undershoots when TP-capped.
  • Expect the limiter to shave ~1 LU when applying large gains (+10 dB); -15 LUFS integrated against a -14 target is normal and fine.
  • 'Sounds fine on my Mac' does not clear the upload: local playback skips the platform's transcode AND its normalization gain. Definitive check is round-tripping the platform's own output file and measuring L-R and LUFS on it.
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